Acorn User - June 1997
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REGULARS
News
Graphics
New Acorn driver imminent
Comms
Hands-on at Bansyeo BBS
Public Domain
PD programming tools
PC page
Software for young learners
Music & Audio
New bi-monthly page
Cover disc
Play Apocalypse, the 3D arcade game
Game Show
Quake on the Acorn?
Back Issues
Letters
The Regan Files
Rachelle Smith of Spacetech
HANDS ON
Rambles through Acorn Wood
*INFO
Follow the humming
Plotting an audio frequency response
C for yourself
ColourTrans module
EDUCATION
Editorial
Type it right
Help the young with keyboard skills
Switch to HotSpots
Software access for switch users
A varied time-table
Variety of educational software
Breakaway with fun
Inspiration for the reluctant mathematician
REVIEWS
Snap happy
Photo fun - four digital cameras compared
Multiple personalities
How to switch between StrongARM and earlier processors
Amnesia and Grasshopper
Two suites for writing action games
FEATURES
Pitfalls on platforms
Acorn users experiences in a multiformat environment
Reverse pressure
Case study of a business that uses Acorn computers
Acorn virtuality part 3
The graphics pick up pace in the next stage of creating a 3D game
This exhibit has a reference ID of CH4958. Please quote this reference ID in any communication with the Centre for Computing History. |