Cavelon
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Early Ocean software title about the quest to enter a castle to rescue Guinevere, it was a simple maze exploration game, collecting weapons to take on the Knights wandering the castle to try and find you. One of the slightly strange parts of the quest are to collect pieces of a door to escape the current level, leading to a screen which has another group of entrances in a tower, clear each level and a door opens in this tower, the player climbs up the tower eventually reaching the wizard holding Guinevere at the top. He fires various spells at the player, who must collect a last set of doors in the room to defeat the Wizard, and earn his place at the round table. Disappointingly, Guinevere is not to be seen! This was one of the games that Ocean produced, that were unusual at the time, as they were original titles loosely based on arcade games of the era, this was a maze explorer, games such as Hunchback played a bit like Punchy, but it was good to see companies start to produce their own titles rather than rely on arcade licenses or clones.
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This exhibit has a reference ID of CH42004. Please quote this reference ID in any communication with the Centre for Computing History. |
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