Frequency
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Rhythm game that splits different elements of the song, which must then be played to be 'unlocked' and heard. e.g., Synth, Drums, Vocals. The notes of each track are then consecutively played with the notes coming toward the players ship (like Guitar Hero), but using a regular controller. Was soon followed by Amplitude, which received more success and even a Kickstarter sequel for PS3 & PS4 in 2016.
"Rud's copy"
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This exhibit has a reference ID of CH36877. Please quote this reference ID in any communication with the Centre for Computing History. |
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