Berks
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One of the more fondly remembered titles on the C16, this is a single screen shoot 'em up game, where the player must destroy all the robots on screen, which are called Berks, while avoiding the other objects on screen moving to intercept you. There are also walls on screen that have to be navigated around. The player can fire in all eight directions, the obstacles can be shot, but will only pause for a few seconds, when the Berks are hit they will disappear, but will flash agonisingly on screen for a few seconds, and will still kill the player if touched, this can be quite exciting if the player has any obstacles close by. A counter at the top of the screen will tell the player how many Berks will appear and need to be destroyed. The player is in control of a spinning object that fires laser bolts. The game has a pleasing early arcade look, and decent sound.
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This exhibit has a reference ID of CH19647. Please quote this reference ID in any communication with the Centre for Computing History. |
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